(The last encore for our beloved ‘Ibothi’ and ‘Ialli’) Removed brackets from some speaker labels to make them more readable.Fixed various issues where binding actions to specific keys didn't work as intended.Fixed a number of issues that were causing crashes.Fixed voiceover equalisation, which brings the volume of each character’s VO into alignment.We're happy to say we're releasing a new patch today! Because of this, we made the decision to roll it back. We recently released a patch with a number of fixes but unfortunately upon release some players encountered unexplained crashes. You can watch the whole awards ceremony here if you'd like, and thank you again for all your support.Īlso, we're taking your questions! Got something you want to ask us about the development of Stray Gods? Some burning questions or things you've noticed and want confirmed? You can leave us a comment here, or respond on TikTok [where we'll be sharing the answers! We're so grateful to be recognized by our peers and a huge congratulations to our fellow nominees and winners. We've been all over Melbourne - with a live free Stray Gods Fashion Show [a Directors in Conversation [evening, a PAX Panel [a bunch of talks at Games Connect Asia Pacific and more, we picked up three awards at the AGDA's including Game of the Year, as well as Excellence in Music and Excellence in Accessibility. Last week was Melbourne International Games Week and Summerfall had a HUGE week - including winning three awards at the Australian Game Developer Awards.
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